D&D 3rd
Bruce's Dungeon Survival Guide
Stay in a group (except for the lone scout)
Old EQ tactic... Let the lone scout pull monsters to a preset ambush site (brilliant)
HMMMM tanks up front casters in back, archers between the two.
Move slow and quiet. Detect traps
Sometimes talking saves you pain... maybe there is a good orc or gnoll or minotaur or ogre or whatever alive in the dungeon
Sobriety is notorious for better decision making... Example, my performance a few weeks ago
Pick a leader and listen to them for Thyrax sake. Chaos is plentiful enough on the battle field. An unorganized group of individuals do not help the matter
See above. WORK AS A TEAM.
Fulfill your primary role but don't forget to be multidimensional. i.e..e. Clerics can make good brawlers, Thieves can not only sneak but shoot and backstab, Casters can nuke but also play a buffing role
THINK AHEAD..... Busting open doors and charging into a dragons maw is not recommended for long term survival. Nor is continually attacking creatures beyond your skill level. Find a spot to run and regroup in event of a bad situation.
I KNOW I ONLY SAID 10 but this reiterates a small point of the above. LEARN WHEN TO HAUL ASS!!! RUNNING IS NOT FOR COWARDS. Remember discretion is the better part of valor. Just my thoughts as a DM who is tired of watching characters perish. I will try to tone down some stuff for you but if you apply the above rules you may live to see kingdoms, treasure, fame, and wenches at the inn where you drink!!
Thurgin's Pep Talk
Ye all er bringin' up some good stuff. And althoguh I shall take them all to heart, me thinks my nature as slow, ass-kickin' dwarf is playin' out rather aproprietall.... er... appraproretally... er.... well. Hehe..
Ye all decide when ta fight er flee, and me thinks that I'll be followin' ye. But I ain't compromisin' me own beliefs just so I can run away down yonder hall, when I could have stayed and died with honor. Not sayin' I'm a lookin' ta perish, just lettin' ye all know that I'll most likely be the first ta fight, and the last ta back down. And for Vulcan's sake...if ye all don't want doors busted down, don't ask me ta open 'em!
Last week, we were lucky, if ye ask me. This place is home ta some wicked beasties, and whoever desined it must have spawned from the pits of hell itself. I fer one would appeorsheat.... aperrsoslk; asdfjdsalhg.... DAMN! I fer one would LIKE it if we could have a scout who could warn us of impendin' doom. Unflorttyounately...hmmm...looks right, fer us, there's no longer a rogue. Rest his soul.(He wasn't that great of a shot, anyway...) Bless ye, Sivan. But since we're lackin' that resorse now, we just got ta pool what we got, and hope we can swim... HAHAHAHAHAHAHAHAAAAAAAAA! Little Dwarf humour fer ye there!
In all reallness, thgouh...hmmm....oh well, I agree with the man in the upstairs about one thing. It's time fer us ta start workin' as a team. I like all o' ye, some more then others.... *;)* @ Aleshandra. Hehe... I think ye all'll find that I'm easy to go along with, if ye just talk ta me. Sure, I get hotheaded from time ta time, but that's me nature. (Ed. note- And it's the things that stem from good roleplaying..ie, doing something your character would do, as opposed to what YOU would do; it's those moments that become classic. Sometimes, as is the case so much with me, it's not me making the decision. It's Thurgin. THAT'S why doors get broken in on occasion...people go running off down halls...I get the shit kicked out of me. Believe me, if it was ME in that dungeon...I'd be quiet as a mouse. I wouldn't want anyone, or anything, to know I was there. But it's not me. It's Thurgin. So let's play with intelligence and unity, but never forget who our characters are, because they aren't us.)
So...anyway...where was I before I was to rudly intterropted...ah, well. All that's matterin' is that we do what we can ta help each other out. We may not all be suited ta one another, but that's the booty of it.... HAHAHAHAHAHAHAHAHAHAAAAAAAAAAAAAAAAAAAAA ....I bet ye all liked that one, tho! Hehe...
So, I'll see ye all in the middle of that shitestorm we're a callin' a dungeon. Fare well!
Thurgin Forgehammer